Sometimes I just have to stare something in the face long enough before I can see it.
Sorcery is Arcane. Ritualism is Divine. The four schools that were under each are combined into one skill.
Is this a perfect balance? Well, no. Transmutation as a spell group has always dominated the list by the sheer number of spells it has. As it is, I'll be going through the Arcana Unearthed spells and redistributing them as I feel appropriate. Because I can do that. And I'll probably add in a few here and there that I really liked the flavor of (probably a good deal from the Arcanis system). And I'll remove the typical summoning spells, replacing them with my preferred one-shot summons, and that by itself should help balance between the two groupings.
Spellcraft as a skill would allow access to more complex magics from the other magical discipline (skill in either discipline would give access to the simple spells from any school). Exotic spells from your own discipline could be learned at ranks 3, 6, and 9, and more could be learned (from either discipline) through the use of Combat Proficiencies.
Unrelated quick thought: Base exotic weapon proficiency on a new Weaponmaster skill - each rank gives access to the exotic weapons of a different basic group (polearms, heavy blades, etc.), chosen by the player upon placing points in the skill.
Showing posts with label Arcanis. Show all posts
Showing posts with label Arcanis. Show all posts
Monday, March 25, 2013
Staring back at myself
Labels:
Arcane vs Divine,
Arcanis,
Dungeons and Dragons,
gaming,
Magic,
Monte Cook,
RPGs,
skill systems,
skills,
weapons
Tuesday, August 17, 2010
New Source Material
My friend Jonathan just recently visited again (yay!) and brought with him some books he picked up really cheap from his local gaming store. Three were from the same setting, called Arcanis, which is apparently now out-of-print but had been a 3rd Edition compatible campaign world. Not nearly as publicized as Forgotten Realms or Eberron, Arcanis has actually struck me as more interesting, and definitely more varied in its magic.
I've been reading through the material as I can, between doing reading and other assignments for college. Though online, they are accelerated courses, so it can still be a struggle to keep on top of things. I've pondered the option of cross-posting my written assignments here, so others can see what I'm working on, but I'd hate to have a professor do an internet search and believe I had plagiarized. It would be easy enough to prove that I hadn't, I guess, but I'm not sure I want to take the chance even so.
I've been reading through the material as I can, between doing reading and other assignments for college. Though online, they are accelerated courses, so it can still be a struggle to keep on top of things. I've pondered the option of cross-posting my written assignments here, so others can see what I'm working on, but I'd hate to have a professor do an internet search and believe I had plagiarized. It would be easy enough to prove that I hadn't, I guess, but I'm not sure I want to take the chance even so.
Labels:
Arcanis,
Campaign Settings,
College,
Dungeons and Dragons,
gaming,
Magic,
Online Courses,
roleplay,
RPGs
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